Profile
I have just finished studying Computer Games Technology at Abertay University and have a particular enthusiasm for gameplay programming and using procedural generation techniques within a game development environment. I have also been able to gain experience with graphics/shader, networking, and animation system programming. Through my time studying at Abertay, I have been described as hardworking, enthusiastic, and complimented on my teamwork and leadership skills alike.
Skills
• C++
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• C#
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• Unity game engine.
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• Knowledge of mathematics used in game development
• DirectX11
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• OpenGL
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• Visual studio
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• Source Control (Git)
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Education
Abertay University — BSc Computer Games Technology (Predicted First Class) | 2017 -2021
I am in my fourth year at Abertay University, currently developing my honours project “Evaluating the use of Procedural Generation to Create an Entertaining Urban Environment to Traverse”. Which focuses on the creation of procedural cities that can be used in games which make use of Advanced Locomotion Mechanics.